There is no positional tracking (checking the actual moves of your head and not just the direction your turn), so some users may experience motion sickness. There is also an all-important “back” button, as well as a ”Home” key on the more recent models. Although you will be doing most of the controlling with your head, the pad is useful for tapping and swiping through menus. On the side of the Samsung Gear VR headset is a trackpad for use, kind of like that on a laptop. The device connects to the Galaxy smartphone easily, via a Micro USB connection. Its weight of 345 g makes it a good deal lighter than other VR headsets, coming in at almost half the weight of the Sony PlayStation VR. Foam cushioning around the sides of the headset gives you the necessary comfort to your head for longer sessions, as well as helping to cut out light leakage inside. If you prefer, you can leave the cover off for the duration of your session, which lightens the weight a little more. There is a simple wheel on top for calibrating your focus, and the front hatch opens for you to insert your phone. The design is very smooth, coming in varying shades of black or black and white, with a strap going around the head and one at the top, and looking quite understated at the front. Designed in partnership with the high-end VR unit Oculus Rift, buying this product offers you a great introduction into virtual reality that you can take around with you, making it something that is only going to get bigger. The Samsung Gear VR is designed for use only with a Galaxy smartphone, using the phone's excellent display as a screen. Welcome to the most advanced of the midrange virtual reality headsets.
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